![]() Oh and I went arguing with their support stating that not shipping bloody DVD worldwide is a pure discrimination, racism and stuff. But I did my homework, found some "smugglers" who ship stuff from anywhere to anywhere as long as it is not drugs and I got the saga DVD from that very same : Till now.Ī doesn't ship games to my country. Couldn't buy it anywhere, not on english language. It definetly wasn't pumping in more stuff like "let's add romances", "let's add planescape episode", "let's add stronghold", etc BG2>BG1, but it was still awsome.Īnd unlike Couch, in my case Drakensang games are one of the best I've ever played.īecause of whatever silly publishers' decisions, I've never had, bought, played the addon so can't agree or disagree with HiddenX. Was TRoT worse than it? IMO no, it was just slightly different. And still can't believe some ppl haven't heard about it or played it. I couldn't believe how good first Drakensang felt. But if you're really looking to get into the series, start with Drakensang, and then if you can stomach a slightly weaker successor, try TRoT. The only improvement that I can see is that, without random encounters, you can no longer farm herbs, which makes the system a bit less broken than in Drakensang. ![]() Rakorum was actually fun to meet in Drakensang, as it goes against the (Western?) stereotype of the intense, brooding wizard. If you didn't like it the first time around, you won't like TRoT either. The writing certainly isn't any better in TRoT than it was in Drakensang it has the same stereotypes, the same "harmless" light tone. The "base" itself is as inconsequential as it was in Drakensang, with the same option to use a gold sink and install some workbenches that you don't really need. These tended to be fun (especially the first time around when you didn't know what you'd run into), and a bit exciting (when your party was weakened and out of supplies). Adding insult to injury, there are no random encounters in TRoT. It isn't, and sailing that ship up and down the same river over the course of the game is as boring as it sounds. ![]() When I first read about TRoT I thought "yeah, having a ship as your base sounds fun", I was thinking of a kind of open world scenario. Skills and spells are exactly the same in both games.Įxploration also isn't vastly different. There are IIRC three new activated abilities in TRoT, and they aren't even among the best, so no real difference there. you can't have more than two magic users. In TRoT, you spend 80% of the game looking for the pirates that hit you on the head.Ĭombat is essentially the same in both games, or almost the same as you have some limitations in party composition in TRoT, i.e. The story is generally more epic in Drakensang, 1/3 murder mystery, 2/3s artifact hunt. I think it might just be that you'd expect a sequel that doesn't change the basic formula of the predecessor and that was in development for 2 years to be more refined, but in this case, it really isn't. So I've played TRoT recently, and I can't for the life of me understand why people rate it more highly than Drakensang. ![]()
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